![]() ![]() It's not like this game is gonna take away from Cuphead's sales, so they've hardly "stolen" anything from Studio MDHR. If it takes Studio MDHR six years to make a Cuphead sequel (which given their track record, it will probably take them that long), I'll gladly take something with the same gameplay loop to keep me pacified in the meantime. Sometimes I just want another game that gives me. Often with games I love (Cuphead being a prime example), I can only replay it so many times before I get burned out. Crash Team Racing, Disney Speedstorm, and the DreamWorks game coming out all boil down to Mario Kart clones. Nickelodeon All-Star Brawl and Multiversus are Smash clones at their core, but with a roster of characters from different properties than the ones found in Smash. Fri 11th Aug dunno, I'm just not that bothered by "clones" as long as they aren't directly stealing assets. ![]() I really hope this is good though, but either way, people will dunk on this game till the end of time, which is a shame. Maybe the seeming unresponsiveness from the boss taking damage is due to the frame rate of the capture footage or something. Maybe it won't all come together to form a cohesive whole, but there was genuine effort that went into many facets of the game. That had to have taken a lot of time to get right. Aspects like the way the crinkles on the princess' dress are animated are really fluid and well-done. Even if the final product sucks, there was a lot of love and passion that went into this game. A frog princess, Mozart piano guy, 1950's greaser chicken, and anouter space boss are all thematically very different from the bosses found in Cuphead. You can call it a shameless knockoff, and while some aspects are a blatant copy like the design and animations of the main characters, there's a lot of originality in the bosses here. I guess forcing the devs to get rid of representation is somehow progress, eh? Not sure why that's controversial when plenty of the other enemies in the game are white. That's on top of accusations of racism because one of the bosses happened to be dressed in Native American attire. They've been working on this game for years now and people have been crapping on it since the beginning. Join Bobby and Penny on their quest and see where the adventure takes you! Whether you’re playing solo or with a friend, the magic never stops and the action is always fast-paced and whimsical. With catchy music, charming old-timey art, and non-stop comedy, Enchanted Portals is a co-op 2D platformer that will keep you on your toes. As they journey through a variety of enchanting worlds, it’s up to you to help them fight their way back to their own dimension and reclaim the Magic Book. Get ready for an adventure like no other as rookie magicians Bobby and Penny find themselves stuck between dimensions. Here's what you need to know about Xixo Game Studio's homage, from the game's Steam page: But in today's release date trailer, you can certainly see the throughline, with similar jumping and shooting animations along with that handdrawn-esque art style.Ī physical edition has been announced for PS5 too, which launches on 28th September, but perhaps Switch owners will get the chance to grab one further down the line. Initially gaining a bit of a reputation for looking a fair bit like its inspiration, Enchanted Portals has recently brought in a variety of art styles and level designs which hope to move away from the comparisons a little bit more. Publisher Perp Games revealed that the game will be heading to Switch (including PC and other consoles) on 6th September 2023. Original article : Enchanted Portals, a 2D platformer heavily inspired by Cuphead, finally has a release date, four years after first being announced. Hopefully, the Switch version will give the developers time to look into these problems. Steam user reviews currently sit at Mostly Negative, and while we know that may not be an entirely accurate metric, issues point towards control problems. Early impressions of the game haven't exactly been glowing, however. The PC version did make its release date of 5th September, with PS5 and Xbox Series versions dropping two days later. Now, those looking forward to more difficult running-and-gunning boss rushing on Switch will need to wait a bit longer. The Cuphead-inspired title was originally meant to be released on Switch last week, on 6th September, but given how packed the last few months have been, the delay totally slipped by us and many others until we spotted a report by Nintendo Everything. Update #1 : Enchanted Portals will now be releasing "a few weeks later" alongside the PS4 and Xbox One versions of the game, developer Xixo Games Studio has revealed on Twitter.
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